![]() ![]() ![]() ![]() ![]() Good luck with Diablo 4 launch after this. Disqusting, greedy pile of D3 clone garbage game. They`re making EA look like a respectable company. How do you awaken it.well you have too pay 15 dollars per gem. And you also need hundreds of them to upgrade them into 10 stars. On what planet is this not p2w!? The strongest gear in the game are Legendary gems, and you can only get 1 chance per month, with a drop chance of only 4% or better to get a 3 star or better gem if you dont pay real money. Ka Cheng is claiming the game isnt pay to win. And you also need hundreds of them to Blizzard is quickly turning into the Goldman Sachs of the gaming industry. Let’s take a look at the response below.Blizzard is quickly turning into the Goldman Sachs of the gaming industry. The bottom line is it’s wildly expensive to get the best gear in Diablo Immortal. Den of Geek expertly broke the microtransaction structure down brilliantly, so check that out for the ugly details. Trouble is, the best Legendary Gems can only drop once a month unless you fork over lots of money. Most of the controversy centers on Legendary Gems - trinkets ranked from one to five stars that add powerful buffs and modifiers to armor. So instead of just picking up cool swords and armor by killing monsters, the best stuff is mainly found by busting out a credit card. That’s kind of how games of this nature bring in revenue, but Diablo Immortal stitches microtransactions onto the series’ core item-hunting gameplay loop. The free-to-play spinoff came out last week on PC and Mobile, with loads of optional in-game purchases. Full disclosure: I’ve not sunk any time into the game and probably never will after reading what it’s all about. Fans are not happy with Diablo Immortal ‘s launch, and the frustration stems entirely from the monetization systems. ![]()
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